This is quite a cool game with an interesting concept - I've never seen anyone use a Casino Theme for a tower defense, so well done! The casual music suits the Casino theme quite well!
It would be nice to be able to pause the game. Level 2 doesn't seem to ever start for me. While I saw the information in the main menu, it would be nice to have parts explained while playing(e.g. what towers do being explained in the store).
There also is a bit of a lack of feedback - until I read in the info that when you have 3 of the same towers merging into one better tower, I was quite confused when all my towers suddenly disappeared. Maybe a sound or particle effect to show this would be better.
Also, you can place the towers slightly outside of the game board, which was a little weird. That, and the game's lighting is a little dark and sometimes hard to see.
Other than that, I really liked this, and hope you develop the idea further! Good job!
Most of the bugs you mentioned we are already aware of, but we just had to publish it now as a first draft due to a university deadline. So we will try to fix them for the next Version.
You are right our game should have a pause button and more visible explanations.
We worked mostly on essential parts of the project to get it playable in general. We will try to improve the feeling and the feedback of the game. We hope to get more sounds, animations, and effects into the game. Also, we are currently working on two new towers with individual mechanics.
We would appreciate it if you follow us along on our road to finishing the game. We hope you can give us more feedback in the future.
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Great job, the improvements to previous are noticeable!
This is quite a cool game with an interesting concept - I've never seen anyone use a Casino Theme for a tower defense, so well done! The casual music suits the Casino theme quite well!
It would be nice to be able to pause the game. Level 2 doesn't seem to ever start for me. While I saw the information in the main menu, it would be nice to have parts explained while playing(e.g. what towers do being explained in the store).
There also is a bit of a lack of feedback - until I read in the info that when you have 3 of the same towers merging into one better tower, I was quite confused when all my towers suddenly disappeared. Maybe a sound or particle effect to show this would be better.
Also, you can place the towers slightly outside of the game board, which was a little weird. That, and the game's lighting is a little dark and sometimes hard to see.
Other than that, I really liked this, and hope you develop the idea further! Good job!
Thank you so much for your great feedback!
Most of the bugs you mentioned we are already aware of, but we just had to publish it now as a first draft due to a university deadline. So we will try to fix them for the next Version.
You are right our game should have a pause button and more visible explanations.
We worked mostly on essential parts of the project to get it playable in general. We will try to improve the feeling and the feedback of the game. We hope to get more sounds, animations, and effects into the game. Also, we are currently working on two new towers with individual mechanics.
We would appreciate it if you follow us along on our road to finishing the game. We hope you can give us more feedback in the future.
I must say, you're pretty lucky if your University project involves you making a game :D
For a playable foundation, this was indeed a good game, and I am certainly looking forward to what your game will look like when polished out!